#pragma once

namespace Graphics{
	class VertexData{
	public:
		VertexData(){
			m_data = NULL;
			m_byteSize = 0;
			m_numVerts = 0;
		}
		~VertexData(){}

		void* m_data;
		size_t m_byteSize;
		size_t m_numVerts;
	};

	typedef boost::shared_ptr<VertexData> VertexDataPtr;
}